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State of decay 3 enclaves refused
State of decay 3 enclaves refused












state of decay 3 enclaves refused
  1. #STATE OF DECAY 3 ENCLAVES REFUSED FULL#
  2. #STATE OF DECAY 3 ENCLAVES REFUSED FREE#

In addition, if you reject their final mission (A clean slate in.), the three of them will soon after offer to join. They are often both skilled fighters and have no 5th skill. The best of all enclaves to recruit from is The Soldiers. The Hospital Staff are all medics, and if you need one they're a nice source. The Cannibals will also never be Allies, so they can be ignored. The Zombie Trappers is the longest, and I am unsure if you can do something to make them Allies towards the end. This makes them the shortest mini-stories of the bunch, so do that and you'll soon get a new random Special Enclave. The Pathetic Survivors and The Rude Survivors will never be Allies - if you just refuse to help them twice, they will leave or turn hostile, respectively. They are sort of mini-stories, and therefore take much longer to get to Allied status than the regular enclaves - and the missions will just pop up again if you don't do them.

#STATE OF DECAY 3 ENCLAVES REFUSED FREE#

The hostile enclave sending a distress signal, being killed by an infestation when you arrive, is also free real estate.īringing some trade goods and consumables you don't use to a Trader and see if they have something you want is always a worthwhile use of your time.Īny map starts with one of these enclaves, and there can be only one at a time. The "Strange signal not meant for us", the Blood Plague Doctors mission, and the X3 crossbow murderer mission are the three best ones to respond to. Mysterious Broadcast missions can be worthwhile to do. You can always ignore these, but you do often get rewards like rucksacks or weapons. Survivor in trouble missions rarely lead to the ability to recruit, and are basically there just to give you something to do. If they turn hostile, kill them and take their stuff. If you're looking for more survivors, do the first one so that you can take a look at the group to determine whether or not you want to recruit one of them or not. They'll turn hostile or pack up and leave, and in either case new ones will spawn to give you something to do.

#STATE OF DECAY 3 ENCLAVES REFUSED FULL#

If you're full up with 9 survivors, the regular enclaves can also be skipped, especially if they're far away.

state of decay 3 enclaves refused

The four top ones can be skipped forever because they will simply pop up again when timed out. * Mysterious broadcast missions (someone is secretly up to something) * Survivor in trouble missions (such as pinned down in an infestation or find my daughter/son) * Regular Enclave missions (two missions = Allied) * Special Enclave missions (such as Automechanics or Boozehounds) * The personal goal missions (such as Prepper Aunt or T-Dawg the drug dealer) * The personal legacy missions (basically the same as above but for non-leader characters) * The Leader missions (Legacy/main quest) There are also other rewards for special missions. What you want when doing missions is to be able to recruit from the enclave, mostly.














State of decay 3 enclaves refused